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In the hit Netflix movie Happy Gilmore 2 (2025), golf caddie Oscar Mejías is helping golfer Happy Gilmore finish a tough hole during a golf tournament. As Happy asks Oscar for his help, Oscar's responses are brief despite what's going on in his imagination. Oscar's low overall volume of details and information shared demonstrate the Volubility attribute.
Feels Score: 3 in

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In 2010, YouTuber Ed Bassmaster uploaded a prank video where he was buying a car from an alleged stranger. Bassmaster repeatedly uses the phrase "just look at it" alongside other variations of the verb "to look." The repeated use of verbs related to visual sense perception emphasizes the Sensation attribute.
Feels Score: 8 in

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Popular children's television show host and producer testified before congress in 1969 in order to secure funding for public broadcasting. After only six minutes of speaking, Mister Rogers secured twenty million dollars in his party's favor. Everyone present understood the nature and importance of Roger's work alongside its impact on both young children and the future of America.
Feels Score: 8 in
Lex Luthor can't control his rage after Superman escaped his cage

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In Superman (2025), Lex Luthor blew a gasket after he learned that Superman escaped his prison. So much so, in fact, that Lex screamed out loud and began to throw things on the floor and at his soon-to-be ex-girlfriend.

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In the hit TV show Westworld (2016–2022), Dolores has a plan for getting what she wants. As the first self-aware AI host in the park, she knows how to control the action and convince others to do her bidding.
Feels Score: 9 in

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In the hit poker movie Rounders (1998), soon-to-be dropout law school student Mike McDermott is facing a stressful poker game against Teddy KGB, a Russian mobster with his own poker club. Mike previously lost his funds to Teddy KGB and has loan sharks after him. During the final poker showdown between the two, Mike is folding good hands because he notices that Teddy KGB has him beat when he splits open and eats an Oreo cookie. This cue allowed Mike to dominate most of the hands until Teddy KGB figured it out. The outburst indicates that the Russian realized his own tell. In using phrases like "Lays down a monster. The f*** did you lay that down. Should have paid me off ...," Teddy vocalizes his own inability to use cues, logical reasoning, and predictive consideration. This is reinforced by the expletives. Teddy KGB's self-admitted mistake after speaking in a confident manner demonstrates a near-bottom example of the Inference attribute.
Feels Score: 2 in

Ultra Low

0–5% percentile
An ultra low attribute score is exceptionally rare because it represents 5% of the entire population. In a room with 100 other people, a person with an ultra low attribute score would be lower than 95 of them and higher than none of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Very Low

5–10% percentile
A very low attribute score is rare because it represents 5% of the entire population. In a room with 100 other people, a person with a very low attribute score would be higher than five of them and lower than 90 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Low

10–20% percentile
A low attribute score is somewhat uncommon and represents 10% of the entire population. In a room with 100 other people, a person with a low attribute score would be higher than ten of them and lower than 80 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Slightly Low

20–40% percentile
A slightly low attribute score is common and represents 20% of the entire population. In a room with 100 other people, a person with a slightly low attribute score would be higher than 20 of them and lower than 60 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Average

40–60% percentile
An average attribute score is typical and represents 20% of the entire population. In a room with 100 other people, a person with an average attribute score would be higher than 40 of them and lower than 40 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Slightly High

60–80% percentile
A slightly high attribute score is common and represents 20% of the entire population. In a room with 100 other people, a person with a slightly high attribute score would be higher than 60 of them and lower than 20 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

High

80–90% percentile
A high attribute score is somewhat uncommon and represents 10% of the entire population. In a room with 100 other people, a person with a high attribute score would be higher than 80 of them and lower than 10 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Very High

90–95% percentile
A very high attribute score is rare because it represents 5% of the entire population. In a room with 100 other people, a person with a very high attribute score would be higher than 90 of them and lower than five of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Ultra High

95–100% percentile
An ultra high attribute score is exceptionally rare because it represents 5% of the entire population. In a room with 100 other people, a person with an ultra high attribute score would be higher than 95 of them and lower than none of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.